Modeling Reality with Virtual Worlds



   Virtual worlds is described as a representation of reality. According, to the article "After Second Life, Can Virtual Worlds Get a Reboot?" states that virtual worlds are useful "in education, in delivery services, or as a advanced form of tele-healthcare that offers so much more then videoconferencing." Virtual words can be used for a social connection that human interaction constrains.  For example, "I've Been in That Club, Just Not in Real Life" gives an insight that you could access interaction in  a club without having to deal with the alcohol odors or body crowding.  In business, virtual worlds for a interactive web program that will be accessible through different platforms. Therefore, virtual words creates advantages for military and medical  training, physical therapy, and gaming experiences. But, virtual words creates a lack of a better tracking system and over looks the basic laws of physics. In my opinion, I feel that virtual worlds will be improved by technology to reflect exact experiences or graphics as human interactions.

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